Creature Crimes

Creature Crimes is a possible title for an idea of a puzzle-detective type game, with the same principle as Chocolate Fix by Thinkfun, but using animals instead of chocolates. You can play a prototype of the game here. It's recommended you open it to understand the explanation below.

Every animal has two attributes: its type and habitat. Type can be mammal (represented by paw prints), insect (represented by insect legs) or bird (bird feet). Habitat can be woods (tree), country (green plains) or water (pond). For example, the fox is a mammal that lives in the forest. Every animal's attributes are unique: no two animals have the same attributes. There could be more attributes such as whether they are omnivores, carnivores or herbivores.

The objective in a level of this game is to find out where each animal was during the scene of a crime, and where the crime was commited. Clues on the left (in the prototype) help identify where they were: they can give information on the animal, type, habitat or whether it's a criminal (using an exclamation mark). On the right are the animals that can be dragged to their corresponding places on the middle board. When all the animals have been located, a 'Done' button appears. When clicked, the player must confirm who the criminal is by clicking it.

The prototype also features a semi-working level editor.

Story
You are a young animal and have just finished your studies at detective school. Now you've signed up for a detective agency and have to prove you're worthy of being accepted. As you start solving crimes, they discover your amazing skills and accept you. Now the detective agency sends you on missions all over the animal world, to solve crimes in different styled puzzles. As you progress, you get a better rank in the agency.

Alternatives

 * Alternative title: Creature Clues


 * The game could be themed around something else instead of animals.